![]() ![]() ![]() Altough to Generations credit, at least the 3d area's are meaningful, so that's nice. The game's development began a couple years ago, and first it was fully developed by Zykov Eddy, but later a In contrast to the other Sonic games released for the Sega Genesis, which were 2D sidescrolling platformers, this game is played from an isometric viewpoint in 2 jun. It was shown off at E3 2004, which showcased Sonic running in 3D on the portable. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |